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Battle Angels of Tyr
Battle Angels of Tyr 2WhiteWhite (4)
Creature — Angel Knight (4/4)

Flying, myriad

Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Battle at the Helvault
Battle at the Helvault 4WhiteWhite (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.

III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.

Commander Masters (Rare)
Battle Cry
Battle Cry 2White (3)
Instant

Untap all white creatures you control.

Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

Ice Age (Uncommon)
Battle for Bretagard
Battle for Bretagard 1GreenWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Warrior creature token.

II — Create a 1/1 green Elf Warrior creature token.

III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.

Commander Masters (Rare)
Other Versions
Kaldheim (Rare)
Battle Hurda
Battle Hurda 4White (5)
Creature — Giant (3/3)

First strike

Worldwake (Common)
Battle Mastery
Battle Mastery 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Battlebond (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Magic 2015 Core Set (Uncommon)
Dragons of Tarkir (Uncommon)
Battle of Hoover Dam
Battle of Hoover Dam 3White (4)
Enchantment

As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.

• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.

Magic The Gathering—Fallout (Rare)
Battle Screech
Battle Screech 2WhiteWhite (4)
Sorcery

Create two 1/1 white Bird creature tokens with flying.

Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Commander Masters (Common)
Other Versions
Judgment (Uncommon)
Vintage Masters (Common)
Modern Horizons (Uncommon)
Dominaria Remastered (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
March of the Machine Commander (Uncommon)
Battlefield Medic
Battlefield Medic 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

Onslaught (Common)
Battlefield Promotion
Battlefield Promotion 1White (2)
Instant

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

Double Masters 2022 (Common)
Other Versions
War of the Spark (Common)
Jumpstart (Common)
Battlefield Raptor
Battlefield Raptor White (1)
Creature — Bird (1/2)

Flying, first strike

Kaldheim (Common)
Battleflight Eagle
Battleflight Eagle 4White (5)
Creature — Bird (2/2)

Flying

When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Magic 2013 (Common)
Battlegate Mimic
Battlegate Mimic 1Red or White (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.

Planechase (Common)
Other Versions
Eventide (Common)
Battlegrace Angel
Battlegrace Angel 3WhiteWhite (5)
Creature — Angel (4/4)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Modern Masters 2015 Edition (Rare)
Other Versions
Shards of Alara (Rare)
Battletide Alchemist
Battletide Alchemist 3WhiteWhite (5)
Creature — Kithkin Cleric (3/4)

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

Morningtide (Rare)
Battlewise Aven
Battlewise Aven 3White (4)
Creature — Bird Soldier (2/2)

Flying

Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.

Judgment (Common)
Battlewise Hoplite
Battlewise Hoplite WhiteBlue (2)
Creature — Human Soldier (2/2)

Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Theros (Uncommon)
Battlewise Valor
Battlewise Valor 1White (2)
Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Batwing Brume
Batwing Brume 1White or Black (2)
Instant

Prevent all combat damage that would be dealt this turn if White was spent to cast this spell. Each player loses 1 life for each attacking creature they control if Black was spent to cast this spell. (Do both if WhiteBlack was spent.)

Archenemy (Uncommon)
Other Versions
Eventide (Uncommon)
Bazaar Krovod
Bazaar Krovod 4White (5)
Creature — Beast (2/5)

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

Return to Ravnica (Uncommon)
Beacon Hawk
Beacon Hawk 1White (2)
Creature — Bird (1/1)

Flying

Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.

White: Beacon Hawk gets +0/+1 until end of turn.

Dissension (Common)
Beacon of Destiny
Beacon of Destiny 1White (2)
Creature — Human Cleric (1/3)

Tap: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

Legions (Rare)
Beacon of Immortality
Beacon of Immortality 5White (6)
Instant

Double target player's life total. Shuffle Beacon of Immortality into its owner's library.

Explorers of Ixalan (Rare)
Other Versions
Fifth Dawn (Rare)
Tenth Edition (Rare)
Beaming Defiance
Beaming Defiance 1White (2)
Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Strixhaven: School of Mages (Common)
Beast Walkers
Beast Walkers 1WhiteWhite (3)
Creature — Human Beast Soldier (2/2)

Green: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Homelands (Rare)
Beck // Call (Beck)
Beck // Call (Beck) GreenBlue (2)
Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Beckon Apparition
Beckon Apparition White or Black (1)
Instant

Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.

Ultimate Masters (Common)
Other Versions
Eventide (Common)
Gatecrash (Common)
Beckoning Will-o'-Wisp
Beckoning Will-o'-Wisp 2White (3)
Creature — Spirit (1/3)

Flying

Lure the Unwary — At the beginning of combat on your turn, choose an opponent.

Creatures attacking the last chosen player get +1/+0.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Befriending the Moths
Befriending the Moths 3White (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Target creature you control gets +1/+1 and gains flying until end of turn.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Kamigawa: Neon Dynasty (Common)
Begin Anew
Begin Anew GreenGreenWhiteWhite (4)
Sorcery

Destroy all creatures. Creature cards in your hand perpetually get +1/+1.

Innistrad: Midnight Hunt Alchemy (Rare)
Begin the Invasion
Begin the Invasion Variable ColorlessWhiteBlueBlackRedGreen (5)
Sorcery

Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.

March of the Machine Commander (Mythic Rare)
Behemoth Sledge
Behemoth Sledge 1GreenWhite (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has trample and lifelink.

Equip 3

Magic The Gathering—Fallout (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2017 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Belenon War Anthem
Belenon War Anthem (0)
Enchantment

Creatures you control get +1/+1.

March of the Machine (Uncommon)
Belfry Spirit
Belfry Spirit 3WhiteWhite (5)
Creature — Spirit (1/1)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

Guild Kit: Orzhov (Uncommon)
Other Versions
Guildpact (Uncommon)
Belisarius Cawl
Belisarius Cawl 2WhiteBlue (4)
Legendary Artifact Creature — Human (2/4)

Ultima Founding — Tap, Tap two untapped artifacts you control: Create a 2/2 white Astartes Warrior creature token with vigilance.

Master of Machines — Tap, Tap X untapped creatures you control: Look at the top X cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Warhammer 40,000 Commander (Rare)
Bell Borca, Spectral Sergeant
Bell Borca, Spectral Sergeant 2RedWhite (4)
Legendary Creature — Spirit Soldier (*/5)

Note the mana value of each card as it's put into exile.

Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn.

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Dominaria United Commander (Rare)
Other Versions
Commander Legends (Rare)
Belligerent Brontodon
Belligerent Brontodon 5GreenWhite (7)
Creature — Dinosaur (4/6)

Each creature you control assigns combat damage equal to its toughness rather than its power.

Ixalan (Uncommon)
Belligerent Hatchling
Belligerent Hatchling 3Red or White (4)
Creature — Elemental (6/6)

First strike

Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.

Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.

Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.

Eventide (Uncommon)
Bellowing Aegisaur
Bellowing Aegisaur 5White (6)
Creature — Dinosaur (3/5)

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Beloved Beggar
Beloved Beggar 1White (2)
Creature — Human Peasant (0/4)

Disturb 4WhiteWhite (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Beloved Chaplain
Beloved Chaplain 1White (2)
Creature — Human Cleric (1/1)

Protection from creatures

Odyssey (Uncommon)
Beloved Princess
Beloved Princess White (1)
Creature — Human Noble (1/1)

Lifelink

Beloved Princess can't be blocked by creatures with power 3 or greater.

Throne of Eldraine (Common)
Benalish Cavalry
Benalish Cavalry 1White (2)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Benalish Commander
Benalish Commander 3White (4)
Creature — Human Soldier (*/*)

Benalish Commander's power and toughness are each equal to the number of Soldiers you control.

Suspend X—Variable ColorlessWhiteWhite. X can't be 0.

Whenever a time counter is removed from Benalish Commander while it's exiled, create a 1/1 white Soldier creature token.

Time Spiral Remastered (Rare)
Other Versions
Planar Chaos (Rare)
Benalish Emissary
Benalish Emissary 2White (3)
Creature — Human Wizard (1/4)

Kicker 1Green <I>(You may pay an additional </I>1Green<I> as you cast this spell.)</I>

When Benalish Emissary enters the battlefield, if it was kicked, destroy target land.

Invasion (Uncommon)
Benalish Faithbonder
Benalish Faithbonder 1White (2)
Creature — Human Cleric (1/3)

Vigilance

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Dominaria United (Common)
Benalish Heralds
Benalish Heralds 3White (4)
Creature — Human Soldier (2/4)

3Blue, Tap: Draw a card.

Invasion (Uncommon)
Benalish Hero
Benalish Hero White (1)
Creature — Human Soldier (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Benalish Honor Guard
Benalish Honor Guard 1White (2)
Creature — Human Knight (2/2)

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Benalish Infantry
Benalish Infantry 2White (3)
Creature — Human Soldier (1/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Weatherlight (Common)
Benalish Knight
Benalish Knight 2White (3)
Creature — Human Knight (2/2)

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

Tenth Edition (Common)
Other Versions
Weatherlight (Common)
Benalish Lancer
Benalish Lancer 2White (3)
Creature — Human Knight (2/2)

Kicker 2White <I>(You may pay an additional </I>2White<I> as you cast this spell.)</I>

If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Invasion (Common)
Benalish Marshal
Benalish Marshal WhiteWhiteWhite (3)
Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

Game Night (Rare)
Other Versions
Dominaria (Rare)
Benalish Missionary
Benalish Missionary White (1)
Creature — Human Cleric (1/1)

1White, Tap: Prevent all combat damage that would be dealt by target blocked creature this turn.

Weatherlight (Common)
Benalish Partisan
Benalish Partisan 1White (2)
Creature — — Human Soldier (1/2)

Lifelink

Whenever you cycle another card, you may pay 1White. If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.

Cycling 1White

Jumpstart: Historic Horizons (Rare)
Benalish Sleeper
Benalish Sleeper 1White (2)
Creature — Phyrexian Human Soldier (3/1)

Kicker Black (You may pay an additional Black as you cast this spell.)

When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.

Dominaria United (Common)
Benalish Trapper
Benalish Trapper 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Vintage Masters (Common)
Other Versions
Invasion (Common)
Benalish Veteran
Benalish Veteran 2White (3)
Creature — Human Soldier (2/2)

Whenever Benalish Veteran attacks, it gets +1/+1 until end of turn.

Magic 2012 (Common)
Benediction of Moons
Benediction of Moons White (1)
Sorcery

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Guildpact (Common)
Benevolent Ancestor
Benevolent Ancestor 2White (3)
Creature — Spirit (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Iconic Masters (Common)
Other Versions
Ravnica: City of Guilds (Common)
Benevolent Blessing
Benevolent Blessing 1White (2)
Enchantment — Aura

Flash

Enchant creature

As Benevolent Blessing enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Commander Legends (Common)
Benevolent Bodyguard
Benevolent Bodyguard White (1)
Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Eternal Masters (Common)
Other Versions
Judgment (Common)
Vintage Masters (Common)
Benevolent Offering
Benevolent Offering 3White (4)
Instant

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.

Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Innistrad: Crimson Vow Commander (Rare)
Other Versions
Commander 2014 (Rare)
Benevolent Unicorn
Benevolent Unicorn 1White (2)
Creature — Unicorn (1/2)

If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.

Mirage (Common)
Bennie Bracks, Zoologist
Bennie Bracks, Zoologist 3White (4)
Legendary Creature — Elf Druid (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

At the beginning of each end step, if you created a token this turn, draw a card.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Streets of New Capenna Commander (Mythic Rare)
Bereaved Survivor
Bereaved Survivor 2White (3)
Creature — Human Peasant (2/1)

When another creature you control dies, transform Bereaved Survivor.

Innistrad: Midnight Hunt (Uncommon)
Beregond of the Guard
Beregond of the Guard 3White (4)
Legendary Creature — Human Soldier (3/3)

Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Beskir Shieldmate
Beskir Shieldmate 1White (2)
Creature — Human Warrior (2/1)

When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token.

Kaldheim (Common)
Besotted Knight
Besotted Knight 3White (4)
Creature — Human Knight (3/3)

Wilds of Eldraine (Common)
Bess, Soul Nourisher
Bess, Soul Nourisher 1GreenWhite (3)
Legendary Creature — Human Citizen (1/1)

Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher.

Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.

Streets of New Capenna Commander (Rare)
Besotted Knight (Betroth the Beast)
Besotted Knight (Betroth the Beast) White (1)
Sorcery — Adventure

Create a Royal Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Better Than One
Better Than One GreenWhite (2)
Sorcery

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

Unstable (Rare)
Bilbo, Birthday Celebrant
Bilbo, Birthday Celebrant WhiteBlackGreen (3)
Legendary Creature — Halfling Rogue (2/3)

If you would gain life, you gain that much life plus 1 instead.

2WhiteBlackGreen, Tap, Exile Bilbo, Birthday Celebrant: Search your library for any number of creature cards, put them onto the battlefield, then shuffle. Activate only if you have 111 or more life.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Bill the Pony
Bill the Pony 3White (4)
Legendary Creature — Horse (1/4)

When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Binding Mummy
Binding Mummy 1White (2)
Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Birth of the Imperium
Birth of the Imperium 2WhiteBlueBlack (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.

II — Each opponent sacrifices a creature.

III — Draw two cards for each opponent who controls fewer creatures than you.

Warhammer 40,000 Commander (Rare)
Kellan, the Fae-Blooded (Birthright Boon)
Kellan, the Fae-Blooded (Birthright Boon) 1White (2)
Sorcery — Adventure

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Wilds of Eldraine (Mythic Rare)
Bishop of Binding
Bishop of Binding 3White (4)
Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

Rivals of Ixalan (Rare)
Bishop of Rebirth
Bishop of Rebirth 3WhiteWhite (5)
Creature — Vampire Cleric (3/4)

Vigilance

Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.

Ixalan (Rare)
Bishop of Wings
Bishop of Wings WhiteWhite (2)
Creature — Human Cleric (1/4)

Whenever an Angel enters the battlefield under your control, you gain 4 life.

Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.

Core Set 2020 (Rare)
Bishop's Soldier
Bishop's Soldier 1White (2)
Creature — Vampire Soldier (2/2)

Lifelink

Ixalan (Common)
Black Scarab
Black Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Ice Age (Uncommon)
Black Ward
Black Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black. This effect doesn't remove Black Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Blacksmith's Skill
Blacksmith's Skill White (1)
Instant

Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.

Modern Horizons 2 (Common)
Blade Banish
Blade Banish 3White (4)
Instant

Exile target creature with power 4 or greater.

Ikoria: Lair of Behemoths (Common)
Blade Historian
Blade Historian Red or WhiteRed or WhiteRed or WhiteRed or White (4)
Creature — Human Cleric (2/3)

Attacking creatures you control have double strike.

Strixhaven: School of Mages (Rare)
Blade Instructor
Blade Instructor 2White (3)
Creature — Human Soldier (3/1)

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Guilds of Ravnica (Common)
Blade of the Sixth Pride
Blade of the Sixth Pride 1White (2)
Creature — Cat Rebel (3/1)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Blade Splicer
Blade Splicer 2White (3)
Creature — Phyrexian Human Artificer (1/1)

When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control have first strike.

March of the Machine Commander (Rare)
Other Versions
New Phyrexia (Rare)
Modern Masters 2017 Edition (Rare)
Double Masters (Rare)
Jumpstart: Historic Horizons (Rare)
Blade-Blizzard Kitsune
Blade-Blizzard Kitsune 2White (3)
Creature — Fox Ninja (2/2)

Ninjutsu 3White (3White, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Double strike

Kamigawa: Neon Dynasty (Uncommon)
Bladed Ambassador
Bladed Ambassador 1White (2)
Creature — Phyrexian Soldier (3/1)

Bladed Ambassador enters the battlefield with an oil counter on it.

1, Remove an oil counter from Bladed Ambassador: Bladed Ambassador gains indestructible until end of turn.

Phyrexia: All Will Be One (Uncommon)
Bladehold War-Whip
Bladehold War-Whip 1RedWhite (3)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equip abilities you activate of other Equipment cost 1 less to activate.

Equipped creature has double strike.

Equip 3RedWhite

Phyrexia: All Will Be One (Uncommon)
Bladewheel Chariot
Bladewheel Chariot (0)
Artifact — Vehicle (5/5)

Tap two other untapped artifacts you control: Bladewheel Chariot becomes an artifact creature until end of turn.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

The Lost Caverns of Ixalan (Uncommon)
Blaring Recruiter
Blaring Recruiter 3White (4)
Creature — Elf Warrior (2/2)

Partner with Blaring Captain (When this creature enters the battlefield, target player may put Blaring Captain into their hand from their library, then shuffle.)

2White: Create a 1/1 white Warrior creature token.

Battlebond (Uncommon)
Blaze Commando
Blaze Commando 3RedWhite (5)
Creature — Minotaur Soldier (5/3)

Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

Dragon's Maze (Uncommon)
Blaze of Glory
Blaze of Glory White (1)
Instant

Cast this spell only during combat before blockers are declared.

Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Blazing Archon
Blazing Archon 6WhiteWhiteWhite (9)
Creature — Archon (5/6)

Flying

Creatures can't attack you.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Premium Deck Series: Graveborn (Rare)
Commander 2016 (Rare)
Blazing Hope
Blazing Hope White (1)
Instant

Exile target creature with power greater than or equal to your life total.

Rivals of Ixalan (Uncommon)
Blessed Alliance
Blessed Alliance 1White (2)
Instant

Escalate 2 (Pay this cost for each mode chosen beyond the first.)

Choose one or more —

• Target player gains 4 life.

• Untap up to two target creatures.

• Target opponent sacrifices an attacking creature.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Blessed Breath
Blessed Breath White (1)
Instant — Arcane

Target creature you control gains protection from the color of your choice until end of turn.

Splice onto Arcane White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
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